Professional Practice: Logo design ideas.


As part of our Professional Practice module we are responsible for the set up and promotion of our degree show. As part of this I was one of a few other students who were in the team tasked with designing the logo and banner design. There are three design degrees that need to be represented in our designs which are; Animation, Games Design and Web Design.

Here are the ideas that I produced.


Jonah: Creating hand drawn style signage.

Through researching the signage of the period, it became clear that signs used to advertise and promote businesses where hand painted, often perhaps by the owner of the business the sign was above.

To try and recreate this feel for our signage I and others who worked on the project sketched the lettering onto paper and photographed the results. Then through a little manipulation in Photoshop were able to produce some good authentic looking signs that didn’t rely upon computer generated fonts.



Here are two of the signs that I  created.

Paragon Project: Update

Strelling’s Furnishings: Anlaby Road, Hull.


This is Strelling Bros Furniture store that once stood next to the Theatre De_luxe around 100 years ago.


This is the model I built, based upon the above photograph.

Seaton Building: Paragon Square, Hull.

09 08

Just an update of the finished building I started a few weeks ago, now with all textures done.


Self-Initiated Project Research: PhotoShop Texturing.

For the texturing process of my project, I am initially using photo textures as I do not currently poses the skills to create my own. I would like to incorporate my own hand drawn textures as this will be useful to create unique textures that are not available elsewhere.

Jamin Shoulet is a 2D/3D artist and designer that has worked in the industry for the last 18 years and has worked with various companies which include Blizzard Entertainment where he worked on the 2D and 3D textures for World Of Warcraft.

Below are two very good texturing workshop tutorials in which he shows how to create some realistic looking textures such as stone, wood, brick, moss and even crystals.