Western Client Project. Building Progress Update.

 

As stated in the brief; several burnt or partially burnt buildings were required within the town. I decided to create a small generic building as well as a partially burnt version of it, these buildings were base upon the one that can be seen in the photograph below.

084

Burnt Building Rend

This is the partially burnt building rendered in 3Ds Max which shows the textures and the wire frame of the model.

Burnt Building RendWire

Generic Domicile

This is the undamaged generic building which could be a small domicile for example.

GenBuildingWire

Below is the diffuse and normal textures that I created for use in the UE4 game engine.

BBuild01  SaloonRen02

There is also an update of the saloon that I have been working on, all done and in our environment now, this shows the exterior of the building along with hand drawn signage that was manipulated in Photoshop to create a look that is in keeping with the period.

SaloonRen02Wire

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