Experimenting with adding interactivity to the environment

 

Adding some form of interactivity will give our environment a feel of what could be expected from a game of this type. It will also enable the group to experiment and push our creativity to further develop our skill sets.

t01

 

To start with, I added a lift type platform which is triggered to ascend when the ‘F’ key is pressed through the use of ‘Matinee’ and ‘Blueprints’.

t02

This could be a good way of accessing upper floors of the exterior of buildings.

t03

I also wanted to look at introducing hazards to the western town.

t04

To demonstrate this I thought that a collapsable floor that is controlled via a trigger would give an element of danger and surprise to some of the buildings and walkways.

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