Paragon Project: Building damage using Fracture Voronoi Script.

After speaking to our tutor Gareth Sleightholme about adding some more interactive and visual elements to our group project, he suggested looking in to having a part of my model of the De-Luxe theater collapse or become broken upon collision or through a triggered event in UDK. This was a really good idea and after speaking to fellow student Matt Lane who suggested using a 3Ds Max script plug-in called Voronoi, I was able to produce an animation in 3Ds Max.

Fracture01

Fracture02

Next I would like to get this working in UDK.

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