GUI Design and layout


In the Uncharted game series, a good use of GUI can be seen in the use of Nathan’s journal which is used as a reference guide to solve puzzles and quests. The journal is accessed by pressing the select button then the journal is placed in front of the main character and pages are turned (just as a book is) so that the player can locate clues in the form of images and writing to help solve puzzles within the game.


This is a good use of graphics that relate to the game in a strong visual sense without the need to bring up a separate menu screen.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s